\"Wilderness Action\": Another \"eating chicken\" mobile game

Time: 2022-01-12 07:35:54 Source: ApkHome Chief Editor: ApkHome

* like a \"eating chicken\"

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I still don't understand the players of \"eating chicken\". I will introduce the game method in order to introduce the game. At the beginning of the game, the player will land from the plane to any location of the map. The landing position is determined by the player, and it will start collecting resources after the player. Armed himself, while detecting other players' movement, during this, the security scope of the game will get smaller and smaller, forced players to concentrate safely, perform confrontation, and choose positive hard or life in the escape process. How to choose how to watch the fighting between the players, no matter which way, live to the final can get the game victory.

\"Wilderness Action\" inherits the above game mode, but also retains many elements, carriers, * Helmet, pan, eight times mirror, open door, etc., players can experience.

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The game style is also reduced, although it is much simpler, but it is filtered for mobile phones. The necessary information. Under such filtration, the impact of the weather system and the grass is more important, and the players have to fight \"volt demon\" and be careful of the three hundred miles of sniper.

On the map design, the game also inherits the essence of prototype, and the key areas and resource point designs make people are unfamiliar, \"eating chicken\" game old players can Soon I know the strategic meaning of each point. It can be said that in the game performance, \"Wilderness Action\" is * to restore the \"eating chicken\". 3_副本1.jpg

4_副本1.jpg Friendly auxiliary design

Type of games \"Type game is certainly difficult, especially on mobile phones \"Eating Chicken\" game, because the limitations of mobile devices often judge the game's information about the game will have time, so it is important to guide the player's auxiliary design to a \"eating chicken\" mobile game.

[ 123] \"Wilderness Action\" is still good at this point, some key designs of the game adapted to mobile equipment, so that it is not so cumbersome, like a key security ring tips, there is a significant route instruction in the game. And countdown reminder, the time tells the player's safety range, will not let the player get lost and mess, and the reduced speed of the safety ring is much faster, so that the time of the game will not be too long, affecting the use of mobile phones.

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There are also the judgment and reminders of players to each other, and the game also takes care of the inconvenient mobile phone turn.Point, in addition to the obferences of the players, players can see the red \"action\" tips on the small map to facilitate the players to find the enemy and avoid it. In the scratch resources, the game also simplifies a lot of operations for players. It can automatically pick resources and automatically equipped. It will be automatically replaced after the equipment is saved, saving a lot of trouble for players.

Automatic garbage

These settings not only make the game more suitable for mobile phones, but also reduce games to newcomers The threshold is a friendly.

引导.gif The problem of shooting mobile games

\"Wilderness Action\" is an overall quality \"eating chicken\" mobile game, but there are some shortcomings . After all, the game is in the test stage, and it is still not perfect, but it does not directly affect the vicious BUG of the game's winning and negative. Overall, it is in the range of players can accept, and most of them are slow and dropped. . However, these disadvantages are only small problems, game problems, and also have problems with shooting mobile games. As a shooting game, regardless of other game properties, the shooting experience is a big impact on the game, it is a pity, on the mobile phone equipment at this stage, shooting experience excellent game can be said to be almost no There may be some shooting mobile games to do well, but in the hand and rhythm, it is not excellent than the mouse and mouse handle, which is a problem that shoot mobile games.

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\"Wilderness Action\" has also encountered this difficulty, shooting It can't be poor in hand, but I always feel a bit stiff. Even if there is aided aiming, the shooting sense can only be said to be a horse and tiger, accept, but not very comfortable, perhaps, in the current mobile phone to restore \"eat chicken \", There are still many homework to do.

\"Wilderness Action\" can be said to be the \"eating chicken\" mobile game now, * approaching the prototype, the game is simplified Many complicated design and operations make it more suitable for playing upstream of mobile phones. Although there is a \"original sin\" that shoots mobile games, it is a good choice for players who want to experience \"eating chicken\".

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